Because of your wings, you have a flying speed equal to your walking speed. You can't use this flying speed if you're wearing medium or heavy armor.
You have talons that you can use to make unarmed strikes. When you hit with the
You can cast the gust of wind spell with this trait, without requing a material component. Once you cast the spell with this trait, you can't do so again until you finish a long rest. You can also cast the spell using any spell slots you have of 2nd level or higher. Charisma is your spell casting ability for it when you cast gust of wind with this trait.
When you cast eldritch blast, add your Charisma modifier to the damage it deals on a hit.
When the wearer of your talisman is hit by an attacker you can see within 30 ft. of you, you can use your reaction to deal psychic damage equal to your proficiency bonus to the attacker and push it up to 10 ft. away from the talismans wearer.
When the wearer of your Talisman fails an ability check, they can add 1d4 to the roll, potentially turning the roll into a success. This benefit can be used 3 times, and all expended uses are restored when you finish a long rest.
Once per long rest, you can cast slow using a warlock spell slot.