Party level: to



Change class color:
Back to default color


Show pictures:



Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon


Contacts:
if you have any ideas, email me

if you want to help me, you can donate :3

Share your spellbook:
In Tobolar we trust!
Last monsters:
What do you think?
http://beta.hardcodex.ru :3

Pteranodon, CR 1/2

Pteranodon, CR 1/2 Medium Beast, Loot Value 75, Unaligned CR 1/2 100 xp

  • Armor class 14 (Natural)
  • Hit points 23 (5d8+0)
  • Speed 10ft, Fly 60ft
  • STR14 (+2)
  • DEX15 (+2)
  • CON10 (0)
  • INT2 (-4)
  • WIS9 (-1)
  • CHA5 (-3)

Skills:Perception +5,

Senses:Psv Per 15, Bluff DC 6, Carry 210lbs., Push 420lbs.

Languages:

Challenge:CR 1/2 (100 xp)

Flyby. The pteranodon doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Actions

Peck. Natural Weapon Attack. +5 to hit, Reach 5 ft.,
Hit. 13 (3d6+2) piercing damage.

Pteranodon Mount

Pteranodon Mount Medium Fey, Fiend, or Celestial, Shares Yours CR 1/2 100 xp

  • Armor class 14 (Natural)
  • Hit points 23 (5d8+0)
  • Speed 10ft, Fly 60ft
  • STR14 (+2)
  • DEX15 (+2)
  • CON10 (0)
  • INT6 (-2)
  • WIS9 (-1)
  • CHA5 (-3)

Skills:Perception +5,

Senses:Psv Per 15, Bluff DC 6, Carry 210lbs., Push 420lbs.

Languages:One langauge YOU speak

Challenge:CR 1/2 (100 xp)

Spell Sharing. Spells cast on the rider affect the mount as well.

Flyby. The pteranodon doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Actions

Peck. Natural Weapon Attack. +5 to hit, Reach 5 ft.,
Hit. 13 (3d6+2) piercing damage.

Legendary Actions

Death. When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.

Telepathy. While your steed is within 1 mile of you, you can communicate with it telepathically. On your turn, as a free-action you can telepathically command it to take the Attack, Dash, Dodge, Disengage, or Help action.

Pteranodon, CR 2

Pteranodon, CR 2 Medium Beast, Loot Value 400, Unaligned CR 2 450 xp

  • Armor class 13 (Natural)
  • Hit points 50 (9d8+9)
  • Speed 10ft, Fly 60ft
  • STR16 (+3)
  • DEX15 (+2)
  • CON12 (+1)
  • INT2 (-4)
  • WIS9 (-1)
  • CHA5 (-3)

Skills:Perception +3,

Senses:Psv Per 13, Bluff DC 6, Carry 240lbs., Push 480lbs.

Languages:

Challenge:CR 2 (450 xp)

Flyby. The pteranodon doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Uncanny Flight. The Pteronadon can dash as a bonus action while flying.

Actions

2x Peck Multiattack.
Natural Weapon Attack. +4 to hit, Reach 5 ft.,
Hit. 14 (3d6+3) piercing damage.

Greater Pteranodon Mount

Greater Pteranodon Mount Medium Fey, Fiend, or Celestial, Shares Yours CR 2 450 xp

  • Armor class 13 (Natural)
  • Hit points 50 (9d8+9)
  • Speed 10ft, Fly 60ft
  • STR16 (+3)
  • DEX15 (+2)
  • CON12 (+1)
  • INT2 (-4)
  • WIS9 (-1)
  • CHA5 (-3)

Skills:Perception +3,

Senses:Psv Per 15, Bluff DC 6, Carry 210lbs., Push 420lbs.

Languages:One langauge YOU speak

Challenge:CR 2 (450 xp)

Spell Sharing. Spells cast on the rider affect the mount as well.

Flyby. The pteranodon doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Uncanny Flight. The Pteronadon can dash as a bonus action while flying.

Actions

2x Peck Multiattack.
Natural Weapon Attack. +4 to hit, Reach 5 ft.,
Hit. 14 (3d6+3) piercing damage.

Legendary Actions

Death. When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.

Telepathy. While your steed is within 1 mile of you, you can communicate with it telepathically. On your turn, as a free-action you can telepathically command it to take the Attack, Dash, Dodge, Disengage, or Help action.

Pegasus, CR 1/2

Pegasus, CR 1/2 Large Celestial, Loot Value 75, Chaotic Good CR 1/2 100 xp

  • Armor class 12 (Natural)
  • Hit points 17 (2d10+6)
  • Speed 60ft. Fly 90ft
  • STR16 (+3)
  • DEX15 (+2)
  • CON16 (+3)
  • INT10 (0)
  • WIS15 (+2)
  • CHA13 (+1)

Save Throws:DEX +4, WIS +4, CHA +3,

Skills:Perception +6,

Senses:Psv Per 16, Bluff DC 13, Bribe DC 17, 100 gp, Carry (Push 2x) 480lbs.

Languages:Celestial, Common, Elvish, Sylvan

Challenge:CR 1/2 (100 xp)

Actions

Hooves. : +5 to hit.
Hit. 7 (1d4+3) Bludgeoning Damage.

Horn Drill (Recharge 5-6). +5 to hit.
Hit. 10 (1d4+6) Piercing Damage.

Pegasus Mount

Pegasus Mount Large Fey, Fiend, or Celestial, Shares Yours CR 1/4 50 xp

  • Armor class 12 (Natural)
  • Hit points 17 (2d10+6)
  • Speed 60ft. Fly 90ft
  • STR16 (+3)
  • DEX15 (+2)
  • CON16 (+3)
  • INT10 (0)
  • WIS15 (+2)
  • CHA13 (+1)

Save Throws:DEX +4, WIS +4, CHA +3,

Skills:Perception +6,

Senses:Psv Per 16, Bluff DC 13, Bribe DC 17, 100 gp, Carry (Push 2x) 480lbs.

Languages:One langauge YOU speak

Challenge:CR 1/4 (50 xp)

Spell Sharing. Spells cast on the rider affect the mount as well.

Actions

Hooves. : +5 to hit.
Hit. 7 (1d4+3) Bludgeoning Damage.

Horn Drill (Recharge 5-6). +5 to hit.
Hit. 10 (1d4+6) Piercing Damage.

Legendary Actions

Death. When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.

Telepathy. While your steed is within 1 mile of you, you can communicate with it telepathically. On your turn, as a free-action you can telepathically command it to take the Attack, Dash, Dodge, Disengage, or Help action.

Pegasus, CR 2

Pegasus, CR 2 Large Celestial, Loot Value 400, Chaotic Good CR 2 450 xp

  • Armor class 12 (Natural)
  • Hit points 43 (5d10+15)
  • Speed 60ft. Fly 90ft
  • STR18 (+4)
  • DEX15 (+2)
  • CON16 (+3)
  • INT10 (0)
  • WIS15 (+2)
  • CHA13 (+1)

Save Throws:DEX +4, WIS +4, CHA +3,

Skills:Perception +6,

Senses:Psv Per 16, Bluff DC 13, Bribe DC 17, 750 gp, Carry (Push 2x) 540lbs.

Languages:Celestial, Common, Elvish, Sylvan

Challenge:CR 2 (450 xp)

Actions

Hooves. : +6 to hit.
Hit. 12 (2d4+4) Bludgeoning Damage.

Horn Drill (Recharge 5-6). +6 to hit.
Hit. 15 (2d4+7) Piercing Damage.

Greater Pegasus Mount

Greater Pegasus Mount Large Fey, Fiend, or Celestial, Shares Yours CR 1 200 xp

  • Armor class 12 (Natural)
  • Hit points 43 (5d10+15)
  • Speed 60ft. Fly 90ft
  • STR18 (+4)
  • DEX15 (+2)
  • CON16 (+3)
  • INT10 (0)
  • WIS15 (+2)
  • CHA13 (+1)

Save Throws:DEX +4, WIS +4, CHA +3,

Skills:Perception +6,

Senses:Psv Per 16, Bluff DC 13, Bribe DC 17, 100 gp, Carry (Push 2x) 480lbs.

Languages:One langauge YOU speak

Challenge:CR 1 (200 xp)

Spell Sharing. Spells cast on the rider affect the mount as well.

Actions

Hooves. : +6 to hit.
Hit. 12 (2d4+4) Bludgeoning Damage.

Horn Drill (Recharge 5-6). +6 to hit.
Hit. 15 (2d4+7) Piercing Damage.

Legendary Actions

Death. When the steed drops to 0 hit points, it disappears, leaving behind no physical form. You can also dismiss your steed at any time as an action, causing it to disappear. In either case, casting this spell again summons the same steed, restored to its hit point maximum.

Telepathy. While your steed is within 1 mile of you, you can communicate with it telepathically. On your turn, as a free-action you can telepathically command it to take the Attack, Dash, Dodge, Disengage, or Help action.