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Pseudodragon

Pseudodragon Tiny dragon, Loot Value 10, netural good CR 1/4 50 xp

  • Armor class 13 (Natural)
  • Hit points 7 (2d4+2)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX15 (+2)
  • CON13 (+1)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +4, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 100 gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 1/4 (50 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Attack: +4 to hit.,
Hit. 5 (1d4+2) piercing damage.

Sting. Melee Attack: +4 to hit.
Hit. 7 (1d4+4) piercing damage, and the target must succeed on a DC 11 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 75, netural good CR 1/2 100 xp

  • Armor class 14 (Natural)
  • Hit points 14 (4d4+4)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX17 (+3)
  • CON13 (+1)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +5, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 100 gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 1/2 (100 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

Bite. Melee Attack: +5 to hit.,
Hit. 6 (1d4+3) piercing damage.

Sting. Melee Attack: +5 to hit.
Hit. 8 (1d4+5) piercing damage, and the target must succeed on a DC 11 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 200, netural good CR 1 200 xp

  • Armor class 14 (Natural)
  • Hit points 27 (6d4+12)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX17 (+3)
  • CON15 (+2)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +5, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 100 gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 1 (200 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Nimble Escape. The Pseudodragon can Disengage or Hide as a Bonus Action.

Actions

Bite. Melee Attack: +5 to hit.,
Hit. 11 (3d4+3) piercing damage.

Sting. Melee Attack: +5 to hit.
Hit. 13 (3d4+5) piercing damage, and the target must succeed on a DC 12 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 400, netural good CR 2 450 xp

  • Armor class 15 (Natural)
  • Hit points 36 (8d4+16)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX19 (+4)
  • CON15 (+2)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +6, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 750 gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 2 (450 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Nimble Escape. The Pseudodragon can Disengage or Hide as a Bonus Action.

Actions

2x Bite Multiattack. Melee Attack: +6 to hit.,
Hit. 8 (1d6+4) piercing damage.

Sting. Melee Attack: +6 to hit.
Hit. 13 (2d6+6) piercing damage, and the target must succeed on a DC 12 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 700, netural good CR 3 700 xp

  • Armor class 15 (Natural)
  • Hit points 45 (10d4+20)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX19 (+4)
  • CON15 (+2)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +6, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 2k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 3 (700 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Nimble Escape. The Pseudodragon can Disengage or Hide as a Bonus Action.

Wing Defense. (2/Short Rest) When hit by an attack or failing a saving throw, the Pseudodragon may use its reaction to add 1d6 to it's AC or saving throw, potentially turning the attack into a miss or save into a success.

Actions

2x Bite Multiattack. Melee Attack: +6 to hit.,
Hit. 11 (2d6+4) piercing damage.

Sting. Melee Attack: +6 to hit.
Hit. 20 (4d6+6) piercing damage, and the target must succeed on a DC 12 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 1,000, netural good CR 4 1,100 xp

  • Armor class 16 (Natural)
  • Hit points 54 (12d4+24)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON15 (+2)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Skills:Stealth +7, Perception +3,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 13
Social: Bluff DC 11, Bribe DC 15, 4k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 4 (1,100 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Nimble Escape. The Pseudodragon can Disengage or Hide as a Bonus Action.

Actions

2x Bite Multiattack. Melee Attack: +7 to hit.,
Hit. 16 (3d6+5) piercing damage.

Sting. Melee Attack: +7 to hit.
Hit. 28 (6d6+7) piercing damage, and the target must succeed on a DC 12 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 2,000, netural good CR 5 1,800 xp

  • Armor class 17 (Natural+1)
  • Hit points 91 (14d4+56)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON18 (+4)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +8,

Skills:Stealth +8, Perception +4,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 14
Social: Bluff DC 11, Bribe DC 17, 7k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 5 (1,800 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

2x Bite Multiattack. Melee Attack: +8 to hit.,
Hit. 14 (2d8+5) piercing damage.

Sting. Melee Attack: +8 to hit.
Hit. 26 (4d8+8) piercing damage, and the target must succeed on a DC 15 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 3,000, netural good CR 6 2,300 xp

  • Armor class 17 (Natural+1)
  • Hit points 104 (16d4+64)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON18 (+4)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +8,

Skills:Stealth +8, Perception +4,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 14
Social: Bluff DC 11, Bribe DC 17, 10k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 6 (2,300 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

3x Bite Multiattack. Melee Attack: +8 to hit.,
Hit. 14 (2d8+5) piercing damage.

Sting. Melee Attack: +8 to hit.
Hit. 35 (6d8+8) piercing damage, and the target must succeed on a DC 15 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 4,000, netural good CR 7 2,900 xp

  • Armor class 17 (Natural+1)
  • Hit points 124 (19d4+76)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON19 (+4)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +8,

Skills:Stealth +8, Perception +4,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 14
Social: Bluff DC 11, Bribe DC 17, 20k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 7 (2,900 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

3x Bite Multiattack. Melee Attack: +8 to hit.,
Hit. 16 (2d10+5) piercing damage.

Sting. Melee Attack: +8 to hit.
Hit. 41 (6d10+8) piercing damage, and the target must succeed on a DC 15 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 5,500, netural good CR 8 3,900 xp

  • Armor class 18 (Natural+2)
  • Hit points 150 (20d4+100)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +9, CON +9,

Skills:Stealth +9, Perception +5,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 15
Social: Bluff DC 11, Bribe DC 19, 30k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 8 (3,900 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

3x Bite Multiattack. Melee Attack: +9 to hit.,
Hit. 16 (2d10+5) piercing damage.

Sting. Melee Attack: +9 to hit.
Hit. 42 (6d10+9) piercing damage, and the target must succeed on a DC 17 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 7,500, netural good CR 9 5,000 xp

  • Armor class 18 (Natural+2)
  • Hit points 165 (22d4+110)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +9, CON +9,

Skills:Stealth +9, Perception +5,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 15
Social: Bluff DC 11, Bribe DC 19, 40k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 9 (5,000 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Helpful. The Pseudodragon may give the help action to another creature within 30ft. as a Bonus Action.

Actions

3x Bite Multiattack. Melee Attack: +9 to hit.,
Hit. 16 (2d10+5) piercing damage.

Sting. Melee Attack: +9 to hit.
Hit. 42 (6d10+9) piercing damage, and the target must succeed on a DC 17 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target is paralyzed and silenced for the duration of the poison.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 10,000, netural good CR 10 5,900 xp

  • Armor class 18 (Natural+2)
  • Hit points 180 (24d4+120)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +9, CON +9,

Skills:Stealth +9, Perception +5,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 15
Social: Bluff DC 11, Bribe DC 19, 55k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 10 (5,900 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

3x Bite Multiattack. Melee Attack: +9 to hit.,
Hit. 22 (3d10+5) piercing damage.

Sting. Melee Attack: +9 to hit.
Hit. 59 (9d10+9) piercing damage, and the target must succeed on a DC 17 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 15,000, netural good CR 11 7,200 xp

  • Armor class 19 (Natural+3)
  • Hit points 188 (25d4+125)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +10, CON +10, WIS +6,

Skills:Stealth +10, Perception +6,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 16
Social: Bluff DC 11, Bribe DC 21, 75k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 11 (7,200 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

3x Bite Multiattack. Melee Attack: +10 to hit.,
Hit. 25 (3d12+5) piercing damage.

Sting. Melee Attack: +10 to hit.
Hit. 69 (9d12+10) piercing damage, and the target must succeed on a DC 18 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 20,000, netural good CR 12 8,400 xp

  • Armor class 19 (Natural+3)
  • Hit points 195 (26d4+130)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +10, CON +10, WIS +6,

Skills:Stealth +10, Perception +6,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 16
Social: Bluff DC 11, Bribe DC 21, 100k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 12 (8,400 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Actions

4x Bite Multiattack. Melee Attack: +10 to hit.,
Hit. 18 (2d12+5) piercing damage.

Sting. Melee Attack: +10 to hit.
Hit. 62 (8d12+10) piercing damage, and the target must succeed on a DC 18 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target magically falls asleep for the same duration, or until it takes damage or another creature uses an action to shake it awake.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 25,000, netural good CR 13 10,000 xp

  • Armor class 19 (Natural+3)
  • Hit points 210 (28d4+140)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +10, CON +10, WIS +6,

Skills:Stealth +10, Perception +6,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 16
Social: Bluff DC 11, Bribe DC 21, 150k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 13 (10,000 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Helpful. The Pseudodragon may give the help action to another creature within 35ft. as a Bonus Action.

Actions

4x Bite Multiattack. Melee Attack: +10 to hit.,
Hit. 18 (2d12+5) piercing damage.

Sting. Melee Attack: +10 to hit.
Hit. 62 (8d12+10) piercing damage, and the target must succeed on a DC 18 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target is paralyzed and silenced for the duration of the poison.

Pseudodragon

Pseudodragon Tiny dragon, Loot Value 35,000, netural good CR 14 11,500 xp

  • Armor class 19 (Natural+3)
  • Hit points 225 (30d4+150)
  • Speed 15 ft., fly 60 ft.
  • STR6 (-2)
  • DEX20 (+5)
  • CON20 (+5)
  • INT10 (0)
  • WIS12 (+1)
  • CHA10 (0)

Save Throws:DEX +10, CON +10, WIS +6,

Skills:Stealth +10, Perception +6,

Senses:Blindsight 10 ft., Darkvision 60 ft., Psv Per 16
Social: Bluff DC 11, Bribe DC 21, 200k gp
Utility: Carry 23lbs., Push 45lbs.

Languages:Mute, but understands Common & Draconic

Challenge:CR 14 (11,500 xp)

Keen Senses. The pseudodragon has advantage on Wis (Perception) checks that rely on sight, hearing, or smell.

Magic Resistance. The pseudodragon has advantage on saving throws against spells and other magical effects.

Limited Telepathy. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Helpful. The Pseudodragon may give the help action to another creature within 35ft. as a Bonus Action.

Actions

4x Bite Multiattack. Melee Attack: +10 to hit.,
Hit. 18 (2d12+5) piercing damage.

Sting. Melee Attack: +10 to hit.
Hit. 62 (8d12+10) piercing damage, and the target must succeed on a DC 18 CON save or become poisoned for 1 hour.
If the saving throw fails by 5 or more, the target is paralyzed and silenced for the duration of the poison.

Breath Weapon (Recharge 5-6). As an action, the Pseudodragon can exhale elemental damage equal to 85 (13d12) to creatures within a 35ft line, DC 18 DEX Save for half.