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Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 3;Unaligned;12;Natural;8;1d12+1;10ft Walking
70ft. Flying;12;13;12;2;10;5;;;;;;Psv Per 10, Carry 720lbs.
0 xp

  • Armor class Push 1 (440lbs.;1 Large)
  • Hit points 2 Medium or 3 Small Riders;CR 1/4;50;;Bite. Melee Weapon: +3 to hit (reach 10 ft.
    Hit: 4 (1d4+1) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack)
  • Speed the attack deals an extra 4 (1d6) damage to the target.;;
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 5;Unaligned;13;Natural;15;2d12+2;10ft Walking
70ft. Flying;13;13;13;2;10;5;;;;;;Psv Per 10, Carry 780lbs.
0 xp

  • Armor class Push 1 (560lbs.;1 Large)
  • Hit points 2 Medium or 3 Small Riders;CR 1/2;100;;Bite. Melee Weapon: +3 to hit (reach 10 ft.
    Hit: 6 (2d4+1) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack)
  • Speed the attack deals an extra 7 (2d6) damage to the target.;;
  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 6;Unaligned;13;Natural;26;3d12+6;10ft Walking
80ft. Flying;14;13;14;2;10;5;;;;;;Psv Per 10, Carry 840lbs.
0 xp

  • Armor class Push 1 (680lbs.;1 Large)
  • Hit points 2 Medium or 3 Small Riders;CR 1;200;;Bite. Melee Weapon: +4 to hit (reach 10 ft.
    Hit: 10 (3d4+2) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack)
  • Speed the attack deals an extra 11 (3d6) damage to the target.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 7;Unaligned;13;Natural;34;4d12+8;10ft Walking
80ft. Flying;15;13;14;2;10;5;;;;;;Psv Per 10, Carry 900lbs.
0 xp

  • Armor class Push 1 (800lbs.;1 Large)
  • Hit points 2 Medium or 3 Small Riders;CR 2;450;;Bite. Melee Weapon: +4 to hit (reach 10 ft.
    Hit: 13 (3d6+2) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack)
  • Speed the attack deals an extra 11 (3d6) damage to the target.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

  • STR (-5)
  • DEX (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 10;Unaligned;13;Natural;51;6d12+12;10ft Walking
80ft. Flying;15;13;15;2;10;5;;Athletics +4, ;;;;Psv Per 10
0 xp

  • Armor class Carry 900lbs. (Push 1)
  • Hit points 800lbs.;1 Large (2 Medium or 3 Small Riders;CR 4;1100;;Bite. Melee Weapon: +4 to hit)
  • Speed reach 10 ft.
    Hit: 13 (3d6+2) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack
  • STR the attack deals an extra 11 (3d6) damage to the target.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

    Grappler. After taking the Attack action (-5)
  • DEX the beast can attempt to grapple as a Bonus Action.

    (-5)
  • CON (-5)
  • INT (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 8;Unaligned;13;Natural;60;7d12+14;10ft Walking
80ft. Flying;15;13;15;2;10;5;;Athletics +4, ;;;;Psv Per 10
0 xp

  • Armor class Carry 900lbs. (Push 1)
  • Hit points 800lbs.;1 Large (2 Medium or 3 Small Riders;CR 3;700;;Multiattack. The beast can Bite once then attack Two times with its Claws.

    Bite. Melee Weapon: +4 to hit)
  • Speed reach 10 ft.
    Hit: 6 (1d6+2) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack
  • STR the attack deals an extra 4 (1d6) damage to the target.

    Claw. Melee Attack (-5)
  • DEX +4 to hit.
    Hit. 6 (1d6+2) Slashing damage (-3)
  • CON and must succeed a DC 12 DEX Save or be Grappled.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

    Grappler. After taking the Attack action (-5)
  • INT the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 4 (1d6) Bludgeoning damage at the start of their turn. Escape DC 12.

    (-5)
  • WIS (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 25;Unaligned;13;Natural;77;9d12+18;10ft Walking
90ft. Flying;17;13;15;2;10;5;;Athletics +5, ;;;;Psv Per 10
0 xp

  • Armor class Carry 1 (020lbs.)
  • Hit points Push 2 (040lbs.;1 Large)
  • Speed 2 Medium or 3 Small Riders;CR 5;1800;;Multiattack. The beast can Bite once then attack Two times with its Claws.

    Bite. Melee Weapon: +5 to hit
  • STR reach 10 ft.
    Hit: 7 (1d6+3) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack (-5)
  • DEX the attack deals an extra 4 (1d6) damage to the target.

    Claw. Melee Attack (-5)
  • CON +5 to hit.
    Hit. 7 (1d6+3) Slashing damage (-3)
  • INT and must succeed a DC 13 DEX Save or be Grappled.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

    Grappler. After taking the Attack action (-5)
  • WIS the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 7 (2d6) Bludgeoning damage at the start of their turn. Escape DC 13.

    Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 90ft. (-5)
  • CHA and it can Disengage as a Bonus Action. (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 45;Unaligned;13;Natural;102;12d12+24;10ft Walking
100ft. Flying;19;13;15;2;10;5;;Athletics +6, Survival +2
0 xp

  • Armor class ;;;;Psv Per 10 (Carry 1)
  • Hit points 140lbs. (Push 2)
  • Speed 280lbs.;1 Large
  • STR 2 Medium or 3 Small Riders;CR 6;2300;;Multiattack. The beast can Bite once then attack Two times with its Claws.

    Bite. Melee Weapon: +6 to hit (-4)
  • DEX reach 10 ft.
    Hit: 15 (3d6+4) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack (-5)
  • CON the attack deals an extra 11 (3d6) damage to the target.

    Claw. Melee Attack (-5)
  • INT +6 to hit.
    Hit. 11 (2d6+4) Slashing damage (-2)
  • WIS and must succeed a DC 14 DEX Save or be Grappled.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

    Grappler. After taking the Attack action (-5)
  • CHA the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 7 (2d6) Bludgeoning damage at the start of their turn. Escape DC 14.

    (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 70;Unaligned;13;Natural;119;14d12+28;10ft Walking
100ft. Flying;19;13;15;2;10;5;;Athletics +6, Survival +2
0 xp

  • Armor class ;;;;Psv Per 10 (Carry 1)
  • Hit points 140lbs. (Push 2)
  • Speed 280lbs.;1 Large
  • STR 2 Medium or 3 Small Riders;CR 7;2900;;Multiattack. The beast can Bite once then attack Two times with its Claws.

    Bite. Melee Weapon: +6 to hit (-4)
  • DEX reach 10 ft.
    Hit: 22 (4d8+4) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 30 feet toward a target and then hits with a bite attack (-5)
  • CON the attack deals an extra 14 (4d6) damage to the target.

    Claw. Melee Attack (-5)
  • INT +6 to hit.
    Hit. 15 (3d6+4) Slashing damage.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

    Grappler. After taking the Attack action (-2)
  • WIS the beast can attempt to grapple as a Bonus Action.

    (-5)
  • CHA (-5)

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 90;Unaligned;14;Natural+1;128;15d12+30;10ft Walking
110ft. Flying;19;13;15;2;10;5;STR +7, ;Athletics +7
0 xp

  • Armor class Survival +3 (;;;;Psv Per 10)
  • Hit points Carry 1 (140lbs.)
  • Speed Push 2
  • STR280lbs.;1 Large (+135)
  • DEX 2 Medium or 3 Small Riders;CR 8;3900;;Multiattack. The beast can Bite once then attack Two times with its Claws.

    Bite. Melee Weapon: +7 to hit (-4)
  • CON reach 15 ft.
    Hit: 22 (4d8+4) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 25 feet toward a target and then hits with a bite attack (-5)
  • INT the attack deals an extra 14 (4d6) damage to the target.

    Claw. Melee Attack (-5)
  • WIS +7 to hit.
    Hit. 15 (3d6+4) Slashing damage.

    Rock Drop. (Recharge 6) As an action (-2)
  • CHA the beast can drop a large rock onto a target immediately under it. Creatures within a 15ft radius take 36 (8d8) bludgeoning damage (-5)

Save Throws: or half with a successful DC 14 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Skills: the beast can attempt to grapple as a Bonus Action.

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 100;Unaligned;14;Natural+1;136;16d12+32;10ft Walking
120ft. Flying;21;13;15;2;10;5;STR +8, ;Athletics +8
0 xp

  • Armor class Stealth +4 (Perception +3)
  • Hit points Survival +3 (;;;;Psv Per 13)
  • Speed Carry 1
  • STR260lbs. (+125)
  • DEX Push 2 (-5)
  • CON520lbs.;1 Large (+255)
  • INT 2 Medium or 3 Small Riders;CR 9;5000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

    Bite. Melee Weapon: +8 to hit (-4)
  • WIS reach 15 ft.
    Hit: 14 (2d8+5) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 25 feet toward a target and then hits with a bite attack (-5)
  • CHA the attack deals an extra 7 (2d6) damage to the target.

    Claw. Melee Attack (-5)

Save Throws: +8 to hit.
Hit. 9 (1d6+5) Slashing damage

Skills: and must succeed a DC 16 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action

Damage Resistances: the beast can drop a large rock onto a target immediately under it. Creatures within a 15ft radius take 27 (6d8) bludgeoning damage

Damage Immunities: or half with a successful DC 14 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Condition Immunities: the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 11 (3d6) Bludgeoning damage at the start of their turn. Escape DC 16.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 80ft.

Senses: and it can Disengage as a Bonus Action.

Languages:

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 150;Unaligned;14;Natural+1;153;18d12+36;10ft Walking
120ft. Flying;21;13;15;2;10;5;STR +8, ;Athletics +8
0 xp

  • Armor class Stealth +4 (Perception +3)
  • Hit points Survival +3 (;;;;Psv Per 13)
  • Speed Carry 1
  • STR260lbs. (+125)
  • DEX Push 2 (-5)
  • CON520lbs.;1 Large (+255)
  • INT 2 Medium or 3 Small Riders;CR 10;5900;;Multiattack. The beast can Bite once then attack Three times with its Claws.

    Bite. Melee Weapon: +8 to hit (-4)
  • WIS reach 15 ft.
    Hit: 14 (2d8+5) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 25 feet toward a target and then hits with a bite attack (-5)
  • CHA the attack deals an extra 7 (2d6) damage to the target.

    Claw. Melee Attack (-5)

Save Throws: +8 to hit.
Hit. 9 (1d6+5) Slashing damage

Skills: and must succeed a DC 16 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action

Damage Resistances: the beast can drop a large rock onto a target immediately under it. Creatures within a 15ft radius take 27 (6d8) bludgeoning damage

Damage Immunities: or half with a successful DC 14 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Condition Immunities: the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 11 (3d6) Bludgeoning damage at the start of their turn. Escape DC 16.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 80ft.

Senses: and it can Disengage as a Bonus Action.
As a reaction to being attacked by a creature it can see

Languages: it can add +3 to its AC and DEX Saving Throws until the start of its next turn.

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 250;Unaligned;14;Natural+1;170;20d12+40;10ft Walking
130ft. Flying;22;13;15;2;10;5;STR +9, ;Athletics +9
0 xp

  • Armor class Stealth +4 (Perception +3)
  • Hit points Survival +3 (;;;;Psv Per 13)
  • Speed Carry 1
  • STR320lbs. (+155)
  • DEX Push 2 (-5)
  • CON640lbs.;1 Large (+315)
  • INT 2 Medium or 3 Small Riders;CR 11;7200;;Multiattack. The beast can Bite once then attack Three times with its Claws.

    Bite. Melee Weapon: +9 to hit (-4)
  • WIS reach 15 ft.
    Hit: 17 (2d10+6) piercing damage.
    Dive Attack. If the quetzalcoatlus is flying and dives at least 25 feet toward a target and then hits with a bite attack (-5)
  • CHA the attack deals an extra 7 (2d6) damage to the target.

    Claw. Melee Attack (-5)

Save Throws: +9 to hit.
Hit. 10 (1d6+6) Slashing damage

Skills: and must succeed a DC 17 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action

Damage Resistances: the beast can drop a large rock onto a target immediately under it. Creatures within a 15ft radius take 27 (6d8) bludgeoning damage

Damage Immunities: or half with a successful DC 14 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Condition Immunities: the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 11 (3d6) Bludgeoning damage at the start of their turn. Escape DC 17.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 80ft.

Senses: and it can Disengage as a Bonus Action.
As a reaction to being attacked by a creature it can see

Languages: it can add +3 to its AC and DEX Saving Throws until the start of its next turn.

Challenge: (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 550;Unaligned;15;Natural+2;179;21d12+42;10ft Walking
140ft. Flying;23;13;15;2;10;5;STR +10, CON +6
the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 11 (3d6) Bludgeoning damage at the start of their turn. Escape DC 18.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 70ft. 0 xp

  • Armor class WIS +4 (;Athletics +10)
  • Hit points Stealth +5 (Nature +0)
  • Speed Perception +4
  • STR Survival +4 (-5)
  • DEX ;;;;Psv Per 14 (-5)
  • CON Carry 1 (-5)
  • INT380lbs. (+185)
  • WIS Push 2 (-5)
  • CHA760lbs.;1 Large (+375)

Save Throws: 2 Medium or 3 Small Riders;CR 12;8400;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +10 to hit

Skills: reach 20 ft.
Hit: 23 (3d10+6) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 20 feet toward a target and then hits with a bite attack

Damage Resistances: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Damage Immunities: +10 to hit.
Hit. 13 (2d6+6) Slashing damage

Condition Immunities: and must succeed a DC 18 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action

Senses: the beast can drop a large rock onto a target immediately under it. Creatures within a 20ft radius take 41 (9d8) bludgeoning damage

Languages: or half with a successful DC 16 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Challenge: the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 11 (3d6) Bludgeoning damage at the start of their turn. Escape DC 18.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 70ft. (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 800;Unaligned;16;Natural+3;196;23d12+46;10ft Walking
150ft. Flying;23;13;15;2;10;5;STR +11, DEX +6
or half with a successful DC 18 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action 0 xp

  • Armor class CON +7 (WIS +5)
  • Hit points ;Athletics +11 (Stealth +6)
  • Speed Nature +1
  • STR Perception +5 (-5)
  • DEX Survival +5 (-5)
  • CON ;;;;Psv Per 15 (-5)
  • INT Carry 1 (-5)
  • WIS380lbs. (+185)
  • CHA Push 2 (-5)

Save Throws:760lbs.;1 Large

Skills: 2 Medium or 3 Small Riders;CR 13;10000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +11 to hit

Damage Resistances: reach 25 ft.
Hit: 23 (3d10+6) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 15 feet toward a target and then hits with a bite attack

Damage Immunities: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Condition Immunities: +11 to hit.
Hit. 13 (2d6+6) Slashing damage

Senses: and must succeed a DC 19 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action

Languages: the beast can drop a large rock onto a target immediately under it. Creatures within a 25ft radius take 41 (9d8) bludgeoning damage

Challenge: or half with a successful DC 18 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action (0 xp)

and it can Disengage as a Bonus Action.
As a reaction to being attacked by a creature it can see

Actions

it can add +5 to its AC and DEX Saving Throws until the start of its next turn.

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 1, 000;Unaligned;16;Natural+3;204;24d12+48;10ft Walking
160ft. Flying;25;13;15;2;10;5;STR +12
the beast can attempt to grapple as a Bonus Action.

0 xp

  • Armor class DEX +6 (CON +7)
  • Hit points WIS +5 (;Athletics +12)
  • Speed Stealth +6
  • STR Nature +1 (-5)
  • DEX Perception +5 (-5)
  • CON Survival +5 (-5)
  • INT ;;;;Psv Per 15 (-5)
  • WIS Carry 1 (-5)
  • CHA500lbs. (+245)

Save Throws: Push 3klbs.;1 Large

Skills: 2 Medium or 3 Small Riders;CR 14;11500;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +12 to hit

Damage Resistances: reach 25 ft.
Hit: 29 (4d10+7) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 15 feet toward a target and then hits with a bite attack

Damage Immunities: the attack deals an extra 14 (4d6) damage to the target.

Claw. Melee Attack

Condition Immunities: +12 to hit.
Hit. 18 (3d6+7) Slashing damage.

Rock Drop. (Recharge 6) As an action

Senses: the beast can drop a large rock onto a target immediately under it. Creatures within a 25ft radius take 54 (12d8) bludgeoning damage

Languages: or half with a successful DC 18 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Challenge: the beast can attempt to grapple as a Bonus Action.

(0 xp)

Actions

Quetzalcoatlus;Gargantuan Beast

Quetzalcoatlus;Gargantuan Beast Loot Value 9, 500;Unaligned;17;Natural+4;313;25d20+50;15ft Walking
145ft. Flying;28;13;15;2;10;5;STR +15
+15 to hit.
Hit. 23 (3d8+9) Slashing damage.

Rock Drop. (Recharge 6) As an action 0 xp

  • Armor class DEX +7 (CON +8)
  • Hit points WIS +6 (;Athletics +15)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +6 (-5)
  • CON Survival +6 (-5)
  • INT ;;;;Psv Per 16 (-5)
  • WIS Carry 1 (-5)
  • CHA680lbs. (+335)

Save Throws: Push 3

Skills:360lbs.;1 Huge

Damage Resistances: 2 Large

Damage Immunities: 4 Medium

Condition Immunities: or 6 Small Riders;CR 20;25000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +15 to hit

Senses: reach 30 ft.
Hit: 35 (4d12+9) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Languages: the attack deals an extra 14 (4d6) damage to the target.

Claw. Melee Attack

Challenge: +15 to hit.
Hit. 23 (3d8+9) Slashing damage.

Rock Drop. (Recharge 6) As an action (0 xp)

or half with a successful DC 20 DEX save.;;Legendary Resistance (OOOO/day). When the Quetzalcoatlus fails a saving throw

Actions

it may choose to succeed instead.

Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Legendary Actions

the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 18 (5d6) Bludgeoning damage at the start of their turn. Escape DC 23.

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 1, 500;Unaligned;17;Natural+4;221;26d12+52;10ft Walking
170ft. Flying;25;13;15;2;10;5;STR +13
or half with a successful DC 20 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action 0 xp

  • Armor class DEX +7 (CON +8)
  • Hit points WIS +6 (;Athletics +13)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +6 (-5)
  • CON Survival +6 (-5)
  • INT Persuasion +3 (-5)
  • WIS ;;;;Psv Per 16 (-5)
  • CHA Carry 1 (-5)

Save Throws:500lbs.

Skills: Push 3klbs.;1 Large

Damage Resistances: 2 Medium or 3 Small Riders;CR 15;13000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +13 to hit

Damage Immunities: reach 30 ft.
Hit: 27 (3d12+7) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Condition Immunities: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Senses: +13 to hit.
Hit. 16 (2d8+7) Slashing damage.

Rock Drop. (Recharge 6) As an action

Languages: the beast can drop a large rock onto a target immediately under it. Creatures within a 30ft radius take 54 (12d8) bludgeoning damage

Challenge: or half with a successful DC 20 DEX save.;;Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action (0 xp)

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 1, 500;Unaligned;17;Natural+4;230;27d12+54;10ft Walking
170ft. Flying;25;13;15;2;10;5;STR +13
or half with a successful DC 20 DEX save.;;Legendary Resistance (OOOO/day). When the Quetzalcoatlus fails a saving throw 0 xp

  • Armor class DEX +7 (CON +8)
  • Hit points WIS +6 (;Athletics +13)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +6 (-5)
  • CON Survival +6 (-5)
  • INT Persuasion +3 (-5)
  • WIS ;;;;Psv Per 16 (-5)
  • CHA Carry 1 (-5)

Save Throws:500lbs.

Skills: Push 3klbs.;1 Large

Damage Resistances: 2 Medium or 3 Small Riders;CR 16;15000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +13 to hit

Damage Immunities: reach 30 ft.
Hit: 27 (3d12+7) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Condition Immunities: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Senses: +13 to hit.
Hit. 16 (2d8+7) Slashing damage.

Rock Drop. (Recharge 6) As an action

Languages: the beast can drop a large rock onto a target immediately under it. Creatures within a 30ft radius take 54 (12d8) bludgeoning damage

Challenge: or half with a successful DC 20 DEX save.;;Legendary Resistance (OOOO/day). When the Quetzalcoatlus fails a saving throw (0 xp)

the beast can attempt to grapple as a Bonus Action.

Actions

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 2, 500;Unaligned;17;Natural+4;238;28d12+56;10ft Walking
180ft. Flying;26;13;15;2;10;5;STR +14
the beast can drop a large rock onto a target immediately under it. Creatures within a 30ft radius take 54 (12d8) bludgeoning damage 0 xp

  • Armor class DEX +7 (CON +8)
  • Hit points WIS +6 (;Athletics +14)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +6 (-5)
  • CON Survival +6 (-5)
  • INT Persuasion +3 (-5)
  • WIS ;;;;Psv Per 16 (-5)
  • CHA Carry 1 (-5)

Save Throws:560lbs.

Skills: Push 3

Damage Resistances:120lbs.;1 Large

Damage Immunities: 2 Medium or 3 Small Riders;CR 17;18000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +14 to hit

Condition Immunities: reach 30 ft.
Hit: 28 (3d12+8) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Senses: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Languages: +14 to hit.
Hit. 17 (2d8+8) Slashing damage.

Rock Drop. (Recharge 6) As an action

Challenge: the beast can drop a large rock onto a target immediately under it. Creatures within a 30ft radius take 54 (12d8) bludgeoning damage (0 xp)

it may choose to succeed instead.

Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Actions

the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 14 (4d6) Bludgeoning damage at the start of their turn. Escape DC 22.

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 4, 500;Unaligned;17;Natural+4;276;29d12+87;10ft Walking
180ft. Flying;26;13;16;2;16;5;STR +14
and must succeed a DC 22 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action 0 xp

  • Armor class DEX +7 (CON +9)
  • Hit points WIS +9 (;Athletics +14)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +9 (-5)
  • CON Survival +9 (-5)
  • INT Persuasion +3 (-5)
  • WIS ;;;;Psv Per 19 (-5)
  • CHA Carry 1 (-5)

Save Throws:560lbs.

Skills: Push 3

Damage Resistances:120lbs.;1 Large

Damage Immunities: 2 Medium or 3 Small Riders;CR 18;20000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +14 to hit

Condition Immunities: reach 30 ft.
Hit: 34 (4d12+8) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Senses: the attack deals an extra 14 (4d6) damage to the target.

Claw. Melee Attack

Languages: +14 to hit.
Hit. 19 (3d6+8) Slashing damage

Challenge: and must succeed a DC 22 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action (0 xp)

or half with a successful DC 20 DEX save.;;Legendary Resistance (OOOO/day). When the Quetzalcoatlus fails a saving throw

and it can Disengage as a Bonus Action.
As a reaction to being attacked by a creature it can see

Actions

it may choose to succeed instead.

Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Legendary Actions

the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 14 (4d6) Bludgeoning damage at the start of their turn. Escape DC 22.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 50ft.

Quetzalcoatlus;Huge Beast

Quetzalcoatlus;Huge Beast Loot Value 7, 000;Unaligned;17;Natural+4;285;30d12+90;10ft Walking
180ft. Flying;26;13;16;2;16;5;STR +14
and must succeed a DC 22 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action 0 xp

  • Armor class DEX +7 (CON +9)
  • Hit points WIS +9 (;Athletics +14)
  • Speed Stealth +7
  • STR Nature +2 (-5)
  • DEX Perception +9 (-5)
  • CON Survival +9 (-5)
  • INT Persuasion +3 (-5)
  • WIS ;;;;Psv Per 19 (-5)
  • CHA Carry 1 (-5)

Save Throws:560lbs.

Skills: Push 3

Damage Resistances:120lbs.;1 Large

Damage Immunities: 2 Medium or 3 Small Riders;CR 19;22000;;Multiattack. The beast can Bite once then attack Three times with its Claws.

Bite. Melee Weapon: +14 to hit

Condition Immunities: reach 30 ft.
Hit: 28 (3d12+8) piercing damage.
Dive Attack. If the quetzalcoatlus is flying and dives at least 10 feet toward a target and then hits with a bite attack

Senses: the attack deals an extra 11 (3d6) damage to the target.

Claw. Melee Attack

Languages: +14 to hit.
Hit. 17 (2d8+8) Slashing damage

Challenge: and must succeed a DC 22 DEX Save or be Grappled.

Rock Drop. (Recharge 6) As an action (0 xp)

or half with a successful DC 20 DEX save.;;Legendary Resistance (OOOO/day). When the Quetzalcoatlus fails a saving throw

and it can Disengage as a Bonus Action.
As a reaction to being attacked by a creature it can see

Actions

it may choose to succeed instead.

Flyby. The quetzalcoatlus doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Grappler. After taking the Attack action

Legendary Actions

the beast can attempt to grapple as a Bonus Action. Creatures that start their turn grappled by the beast take 14 (4d6) Bludgeoning damage at the start of their turn. Escape DC 22.

Evasive Flying. Ranged attacks against the Quetzalcoatlus have disadvantage when fired from beyond 50ft.