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name

  • casting timetime
  • rangerange

  • components(blank)
  • durationduration

description

class category

Dark Pulse

  • casting timeAction
  • range120 feet

  • components
  • durationInstantaneous

Make a ranged power attack on a creature you can see within range. On a hit, you plague the target with a damaging psychic warp. The creature must make a wisdom saving throw or take 1d8 necrotic damage. If the target is missing any of its hit points, it instead takes 1d12 necrotic damage.
The damage increases by 1d8 or 1d12 when you reach the 5th level (2d8 or 2d12), 11th level (3d8 or 3d12) and 17th level (4d8 or 4d12)

Oracle Innate Psionic

Force Jump

  • casting timeReaction, Which you take when you jump as part of your movement
  • rangeSelf

  • components
  • durationInstantaneous

Your Spellcasting ability determines how far you can jump.

Long Jump. When you make a long jump, you cover a

Oracle Innate Psionic

Oracle

Oracle

Force Push

  • casting timeAction
  • rangeSelf

  • components
  • durationInstantaneous

You create a blast of psychic energy, creating an explosion. Creatures within a 5-foot sphere centered on you must succeed a Strength saving throw or be

Oracle Innate Psionic

Oracle

Oracle

Hallucination

  • casting timeAction
  • range30 feet

  • components
  • duration1 Minute

You alter the mind of creatures of your choice within range, making them see or hear something using your telepathy. You target a 5-foot cube and every creature in the cube must make a Wisdom saving throw, on a failed save those targets see and hear an illusion that is rudimentary.
If you create a sound, its volume can range from a whisper to a scream. It can be your voice, someone else's voice, a roar, a beating of drums, or any other sound you choose. The sound continues unabated throughout the duration, or you can make discrete sounds at different times before the spell ends.
If you create an image of an object - such as a chair, muddy footprints, or a small chest - it must be no larger than a humanoid. The image can't create sound, light, smell, or any other sensory effect. Physical interaction with the image reveals it to be an illusion, because things can pass through it.
If a creature uses its action to examine the sound or image, the creature can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the illusion becomes faint to the creature.

Oracle Innate Psionic

Lightning Lure

  • casting timeAction
  • rangeSelf (15 ft Radius)

  • components
  • durationInstantaneous

You create a lash of lightning energy that strikes at one creature of your choice that you can see within 15 feet of you. The target must succeed on a Strength saving throw or be pulled up to 10 feet in a straight line toward you and then take 1d8 lightning damage if it is within 5 feet of you.
The damage increases by 1d8 when you reach the 5th level (2d8), 11th level (3d8) and 17th level (4d8).

Oracle Innate Psionic

Oracle

Oracle

level level
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0 0
number of feet up to your Spellcasting Ability score. If jumping over an obstacle, subtract 5 feet of distance per 10 feet of the obstacle’s height.

High Jump. When you make a high jump, you leap into the air a number of feet equal to 2 + your Spellcasting Modifier.
number of feet up to your Spellcasting Ability score. If jumping over an obstacle, subtract 5 feet of distance per 10 feet of the obstacle’s height.

High Jump. When you make a high jump, you leap into the air a number of feet equal to 2 + your Spellcasting Modifier.
0 0
0 0
0 0

Light Telekinesis

  • casting timeAction
  • range120 feet

  • components
  • durationInstantaneous

You focus your psionic energy into a high-powered beam at a target creature or object within range. Make a ranged spell attack on that target. On a hit, the creature takes 1d10 force damage.
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), 17th level (4d10).

Oracle Innate Psionic

Mind Freeze

  • casting timeAction
  • range120 feet

  • components
  • duration1 round

You scower the mind of a target you can see within range breifly locking up thought. Make a ranged spell attack against the creature to assail it with flashes of memories. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Oracle Innate Psionic

Mind Sliver

  • casting timeAction
  • range60 feet

  • components
  • duration1 round

You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must succeed on an Intelligence saving throw or take 1d6 psychic damage and subtract 1d4 from the next saving throw it makes before the end of your next turn.
This spell’s damage increases by 1d6 when you reach certain levels: 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Oracle Innate Psionic

Negative Sweep

  • casting timeBonus Action
  • rangeSelf

  • components
  • durationInstantaneous

Generate a negative gravity field in a 5-foot sphere originating from you. Each Medium or smaller creature or object within the sphere must succeed on Strength

Oracle Innate Psionic

Oracle

Oracle

Psi Bolt

  • casting timeAction
  • range120 feet

  • components
  • durationInstantaneous

You focus your psionic energy into a high-powered beam at a target creature or object within range. Make a ranged spell attack on that target. On a hit, the creature takes 1d10 force damage.
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), 17th level (4d10)

Oracle Innate Psionic

Psi Punch

  • casting timeAction
  • rangeTouch

  • components
  • durationInstantaneous

Encompass your fist with psionic energy to modify your unarmed attacks. Make a melee spell attack on a target creature or object within range. On a hit, deal 1d8

Oracle Innate Psionic

Oracle

Oracle

Slam

  • casting timeAction
  • range90 feet

  • components
  • durationInstantaneous

Target a lifted creature or object and slam it to the ground dealing 2d8 bludgeoning damage and knocking it prone. The target is no longer lifted. The number of targets increases by 1 when you reach 5th level (2), 11th level (3) and 17th level (4).

Oracle Innate Psionic

0 0
0 0
0 0
0 0
saving throw or becomes lifted until the end of your next turn.
Increase the range of the sphere by 5 feet at 5th level (10ft), 11th level (15ft), and 17th level (20ft).
saving throw or becomes lifted until the end of your next turn.
Increase the range of the sphere by 5 feet at 5th level (10ft), 11th level (15ft), and 17th level (20ft).
0 0
0 0
force damage.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), 17th level (4d8).
force damage.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), 17th level (4d8).
0 0

Slow Fall

  • casting timeReaction, when you see a creature fall
  • range30 feet

  • components
  • durationConcentration, up to 1 Minute

When you or a creature within range of you falls, choose up to five falling creatures within range. Alter the gravity around each creature, slowing the rate of descent to 60 feet per round. If the creature lands before the spell ends, it takes no Falling damage and can land on its feet, and the spell ends for that creature.

Oracle Innate Psionic

Throw

  • casting timeAction
  • range120 feet

  • components
  • durationInstantaneous

Make a ranged spell attack on a target you can see within range. On a hit, the target takes 1d8 force damage. If the target is Medium or smaller, it is pushed backward 30 feet.
This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), 17th level (4d8).

Oracle Innate Psionic

Vicious Psionics

  • casting timeAction
  • range30 feet

  • components
  • durationInstantaneous

You briefly stop the blood flow of a single creature you can see within range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4) and 17th level (4d4)

Oracle Innate Psionic

Alter Center Mass

  • casting timeAction
  • range30 feet

  • components
  • durationConcentration, up to 1 Minute

Up to three creatures of your choice that you can see within range must make Costitution saving throws. Whenever a target that fails this saving throw makes an

Oracle 1st Level Psionic

Oracle

Oracle

0 0
0 0
0 0
1 1
attack roll or a saving throw before the psionic ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
At Higher Levels. When you manifest this psionic using a power slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Supernatural
Disorient. Creatures that fail the saving throw become disoriented. Until the end of your next turn, attacks made against the creature has advantage and the creature can’t take reactions.
Debilitate. Creatures that fail the saving throw can barely move. Until the end of your next turn, the creature’s speed becomes 0 and it automatically fails Dexterity saving throws.
attack roll or a saving throw before the psionic ends, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw.
At Higher Levels. When you manifest this psionic using a power slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

Supernatural
Disorient. Creatures that fail the saving throw become disoriented. Until the end of your next turn, attacks made against the creature has advantage and the creature can’t take reactions.
Debilitate. Creatures that fail the saving throw can barely move. Until the end of your next turn, the creature’s speed becomes 0 and it automatically fails Dexterity saving throws.