Kobold Dragonshield; Small humanoid (kobold); lawful evil; 15; leather, shield; 44; 8d6+16; 20 ft.; 12; 15; 14; 8; 9; 10; ; Perception +1; see Dragon's Resistance below; ; ; darkvision 60 ft, passive Perception 11; Common, Draconic; 1; 200; ; Multiattack. The kobold makes two melee attacks.
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach S ft. or
range 20/60 ft., one target. Hit: 4 (ld6 + 1) piercing damage, or
5 (ld8 + l) piercing damage if used with two hands to make a
melee attack.; ; Dragon's Resistance. The kobold has resistance to a type of
damage based on the color of dragon that invested it with
power (choose or roll a dlO): 1-2, acid (black), 3-4, cold
(white), 5-6, fire (red), 7-8, lightning (blue), 9-10, poison
(green).
Heart of the Dragon. If the kobold is frightened or paralyzed
by an effect that allows a saving throw, it can repeat the save
at the start of its turn to end the effect on itself and all kobolds
within 30 feet of it. Any kobold that benefits from this trait (including
the dragonshield) has advantage on its next attack roll.
Pack Tactics. The kobold has advantage on an attack roll
against a creature if at least one of the kobold's allies is within
S feet of the creature and the ally isn't incapacitated.
Sunlight Sensiti~ity. While in sunlight, the kobold has disadvantage
on attack rolls, as well as on Wisdom (Perception)
checks that rely on sight.