Level from: to








custom background URL

custom background icons
Back to default icons

Change class color:
Back to default color


Sorry guys, I need to pay server's bills.
=_=
Download PDF
Liked it?
Support on Boosty

Support on Patreon

Contacts:
Twitter with update log: @angrygazebo
if you have any ideas, email me
In Tobolar we trust!
Last spellbooks:
ArtificerWizardSorcererBardClericDruidPaladinRangerWarlockOtherw40k
What do you think?
http://beta.hardcodex.ru :3
A4 portrait 9 cards
on page

M;Instantaneous;(three belladonna berries worth 1 gp

  • casting time taking 1d10 poison damage
  • range and breathe out a poisonous cloud. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save

  • components a creature takes 3d10 poison damage and is poisoned until the start of your next turn. On a success
  • duration the creature takes half as much damage and isn’t poisoned. A creature that doesn’t need to breathe automatically succeeds on its saving throw.
    At Higher Levels. If you use a spell slot of 3rd level or higher to cast this spell

the damage you deal increases by 1d10 for each slot level above 2nd. The damage you take doesn’t increase.;Wizard (WBN)

Cleric which the spell consumes)You consume the belladonna berries used as a material component

S;1 minute;You place a curse on a creature you can see within range. The target must succeed on a Wisdom saving throw or becomes cursed for the duration of the spell. While cursed in this way

  • casting time you become aware of any creature that is observing you from afar with magic
  • range such as a clairvoyance

  • components dream
  • duration or scrying spell. While a creature is observing you in this way

you can cast this spell on that creature as if you could see it and it were in range. If you cast this spell on a creature that can’t cast at least one spell

the spell fails the creature takes 1d8 + its spellcasting ability modifier (minimum of 1) psychic damage each time it casts a spell that deals damage or forces a creature to make a saving throw. Remove curse spells that the target casts on itself can’t remove this curse.
While you have this spell prepared or choose it as one of your spells known

S

  • casting time up to 8 hours;(leg and foot bones from one creature)When you cast this spell
  • range you touch one building of up to 30 feet long by 30 feet wide and up to two stories tall. Ten-foot-long legs resembling the creature whose bones you used as a material component (or chicken legs

  • components if you cast this spell without components) sprout under the building
  • duration and the building gains a walking speed of 40 feet. The building can stand up or sit down as an action

and it must sit down to lower its doorways to ground level.
For the duration of the spell

the spell fails M;Concentration

S

  • casting time up to 8 hours;(leg and foot bones from one creature)When you cast the spell
  • range any unwilling creatures in the building that aren’t incapacitated can make a Charisma saving throw

  • components if any of them succeed
  • duration the spell fails and has no effect.
    At Higher Levels. If you use a spell slot of 8th level or higher to cast this spell

you can give the building wings in addition to legs

the spell fails M;Concentration

2;Breath of Belladonna;2nd level Necromancy;1 action;Self (15-foot cube);S 2;Breath of Belladonna;2nd level Necromancy;1 action;Self (15-foot cube);S
4;Spellwarping Curse;4th level Abjuration;1 action;60 feet;V 4;Spellwarping Curse;4th level Abjuration;1 action;60 feet;V
5;Animate Hut [1/2];5th Level Transmutation;1 minute;Touch;V 5;Animate Hut [1/2];5th Level Transmutation;1 minute;Touch;V
5;Animate Hut [2/2];5th Level Transmutation;1 minute;Touch;V 5;Animate Hut [2/2];5th Level Transmutation;1 minute;Touch;V