A stream of ice-cold ale blasts from your outstretched hands toward a creature or object within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 cold damage and it must make a successful Constitution saving throw or be poisoned until the end of its next turn.
A targeted creature has disadvantage on the saving throw if it has drunk any alcohol within the last hour.
The damage increases when you reach higher levels: 2d8at 5th level, 3d8 at 11th level, and 4d8 at 17th level
ou imbue the water used as a material component with the same properties as a magic potion you are holding. The slot level used determines how powerful a potion you can duplicate. You can only duplicate a potion created through physical means: alchemical process, fermentation, decoction, etc. You cannot, for example, duplicate a duplicated potion. Among this books appendices, you will find a list of the most common alchemical potions. When the spell ends, if the duplicated potion hasnt been consumed, it evaporates.