the damage increases by 1d6 for each slot level above 1st. ;Paladin (Ancients)
or if some other effect douses the flames (such as the target being submerged in water)
the creature can make a Wisdom check against your spell save DC to steel its resolve and end this spell.;Paladin
and it must make a Constitution saving throw. It takes 2d10 radiant damage on a failed save