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Relentless

,On your turn, you can use a bonus action to heal an injury and regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.,

Other Gunslinger Ability

Action Surge

,You can push yourself beyond your normal limits for a moment. On your turn, you can take one additional action.,Once you use this feature, you must finish a short or long rest before you can use it again.

Other Gunslinger Ability

Violent Shot

,When you make a firearm attack against a creature, you can expend one or more grit points to enhance the volatility of the attack. For each grit point expended, the attack gains a +2 to the firearm's misfire score. If the attack hits, you can roll one additional weapon damage die per grit point spent when determining the damage.,

Other Trick Shot

Deadeye Shot

,When you make a firearm attack against a creature, you can expend one grit point to gain advantage on the attack roll.,

Other Trick Shot

Piercing Shot

,When you make a firearm attack against a creature, you can expend one grit point to attempt to fire through multiple opponents. The initial attack gains a +1 to the firearms misfire score. On a hit, the creature suffers normal damage and you make an attack roll with disadvantage against every creature in a line directly behind the target within your first range increment. Only the initial attack can misfire.,

Other Trick Shot

Dimensional Step

,Drawing on your connection to the fey realm, you can momentarily stride throughinter-dimensional space to shorten your path from one place to another. As a bonus action you teleport yourself up to 30 feet to an unoccupied space that you can see. You regain this ability when you finish a short or long rest.Wisdom is your spellcasting ability for this spell.,

Other Fey Touched

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