This is a soup made of all day ingredients that you should be able to buy, harvest or scavenge almost everywhere.
But when speaking the magic rhime when stirring the soup for the last time, it will remove all levels of exhaustion of the creatures that eat this soup
In the cauldron's glow, with a whisper so light,
Simmer away weariness, banish the night.
Broth of vitality, enchantment so deep,
Stir in some hope, let weariness sleep.
This card contains the following text in calligraphy:
Archmage Teles Ahvoste
Great Reader of Candlekeep
Collector of Unique Items
When holding this card and speaking the words:
Teles I have found something for you
a counter will appear where you can communicate with Teles or one of his servants.
A crystalline phial with a silver cap contains a viscous liquid of a dark rust colour with specks of glowing crimson.
br>When you drink this potion, your muscles swell and become harder than stone.
Your ligaments and tissues tense with the strength of a drawn catapult.
Steam pours from your body, its temperature rising dramatically.
You gain the following effects for 10 minutes:
- Your STR becomes 27
- You gain 2d10 temporary hit points
- You gain advantage on STR ability checks and saving throws
- Your speed is increased by 10 feet
- Your jump distance is tripled
When the effects of this potion end, the drinker must make a STR saving throw with a DC of 15.
If their STR score is lower than 15, they automatically fail.
On a failed save they take 4d10 bludgeoning damage as their bones break beneath the force of their own bodies.