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S;Concentration

  • casting time the creature is immune to being frightened and gains temporary hit points equal to your spellcasting ability modifier at the start of each of its turns. When the spell ends
  • range the target loses any remaining temporary hit points from this spell.

    At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher

  • components you can target 1 additional creature for each slot level above 1st. ;Bard
  • duration

Artificer up to 1 minute;A willing creature you touch is imbued with bravery. Until the spell ends

which you take when you are hit by an attack or targeted by the magic missile spell;Self;V

  • casting time you have a +5 bonus to AC
  • range including against the triggering attack

  • components and you take no damage from magic missile.;Sorceror
  • duration Wizard

Artificer S;1 round;An invisible barrier of magical force appears and protects you. Until the start of your next turn

up to 1 minute;The next time you hit a creature with a weapon attack before this spell ends

  • casting time which becomes visible if it is invisible
  • range and the target sheds dim light in a 5-foot radius and can’t become invisible until the spell ends.

    At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher

  • components the extra damage increases by 1d6 for each slot level above 2nd.;Paladin
  • duration

Artificer the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target

S

  • casting time which you and target must wear for the duration)This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends.

    While the target is within 60 feet of you
  • range it gains a +1 bonus to AC and saving throws

  • components and it has resistance to all damage. Also
  • duration each time it takes damage

you take the same amount of damage.

The spell ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the spell is cast again on either of the connected creatures. You can also dismiss the spell as an action.;Cleric

Paladin M;1 hour;(a pair of platinum rings worth at least 50 gp each

1;Heroism (Battle Smith);1st level Enchantment ;1 action;Touch;V 1;Heroism (Battle Smith);1st level Enchantment ;1 action;Touch;V
1;Shield (Battle Smith);1st level Abjuration ;1 reaction 1;Shield (Battle Smith);1st level Abjuration ;1 reaction
2;Branding Smite (Battle Smith);2nd level Evocation ;1 bonus action;Self;V;Concentration 2;Branding Smite (Battle Smith);2nd level Evocation ;1 bonus action;Self;V;Concentration
2;Warding Bond (Battle Smith);2nd level Abjuration ;1 action;Touch;V 2;Warding Bond (Battle Smith);2nd level Abjuration ;1 action;Touch;V