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Purify Food and Drink

  • casting time Action or Ritual
  • range 10 ft

  • components V, S
  • duration Instantaneous

You remove poison and rot from nonmagical food and drink in a 5-foot-radius Sphere centered on a point within range.

Druid Level 1 Transmutation

Scorching Ray

  • casting time 1 Action
  • range 120 ft

  • components V, S
  • duration Instantaneous

You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.

Druid 2nd-level evocation

Primal Savagery

  • casting time 1 Action
  • range Self

  • components S
  • duration Instantaneous

You channel primal magic to cause your teeth or fingernails to sharpen, ready to deliver a corrosive attack. Make a melee spell attack against one creature within 5 feet of you. On a hit, the target takes 1d10 acid damage. After you make the attack, your teeth or fingernails return to normal.

At Higher Levels. The spell’s damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Druid Transmutation cantrip

Aura of Vitality

  • casting time 1 Action
  • range Self

  • components V
  • duration Concentration, up to 1 minute

An aura radiates from you in a 30-foot Emanation for the duration. When you create the aura and at the start of each of your turns while it persists, you can restore 2d6 Hit Points to one creature in it.

Druid Level 3 Abjuration

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