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Bard

Bard

Redirect

  • casting time1 reaction
  • rangeOpponent's range

  • componentsE
  • durationInstantaneous

When a creature you can see misses you with a melee attack, you can use your reaction to expend an Exploit Die and force it to attack another creature of your choice within range of its attack, adding your Exploit Die to its attack roll.

Rogue,, 2nd-Degree Exploit

Longstrider

  • casting time1 action
  • rangeTouch

  • componentsV, S, M
  • duration1 hour

A pinch of dirt

You touch a creature. The target's speed increases by 10 feet until the spell ends.

At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can target 1 additional creature for each slot level above 1st.

Bard,, 1st level Transmutation

See Invisibility

  • casting time1 action
  • rangeSelf

  • componentsV, S, M
  • duration1 hour

A pinch of Talc and a small sprinkling of powdered silver

For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.

Bard, 2nd level Divination

Trick Shot

  • casting timeThrown or Ranged weapon attack
  • rangeWeapon's range

  • componentsE
  • durationInstantaneous

Any time you make a ranged or thrown attack with a Finesse weapon, you can expend an Exploit Die to make a Trick Shot. This special attack can't have disadvantage, and it ignores cover, so long as it can ricochet off a single surface and hit a target. On hit, add your Exploit Die to the damage roll.

Rogue,, 2nd-Degree Exploit

,, 1d8 + 2. ,6, 14
Med. .,40,13,5, 2d6 + 1 ,10, 12
Large ,50,10,6, 2d10 +2,14, 10
Huge. ,80,10,8, 2d12 +4,18, 6

At Higher Levels: If you cast this spell using a spell slot of 6th level or higher, you can animate 2 additional objects for each slot level above 5th.
,, 1d8 + 2. ,6, 14
Med. .,40,13,5, 2d6 + 1 ,10, 12
Large ,50,10,6, 2d10 +2,14, 10
Huge. ,80,10,8, 2d12 +4,18, 6

At Higher Levels: If you cast this spell using a spell slot of 6th level or higher, you can animate 2 additional objects for each slot level above 5th.
2 2
1 1
2 2
2 2