Huge beast.
AC 12 HP60 (8d12 + 8)
Speed. 30 ft. Swim 30 ft
STR +4
DEX +2
CON +1
INT -5
WIS+0
CHA -4
Skills. Perception +2
Senses. Blindsight 10 ft. passive Perception 12
Languages.-
Actions
Bite. +6, 10 ft. 11 (2d6+4) piercing damage.
Constrict. +6 to hit. 5 ft. 13 (2d8 +4) Bludgeoning damage. And the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can not constrict another target.
Medium beast.
AC 11 (natural armor) HP19 (3d8 + 6)
Speed. 40 ft. Climb 30 ft
STR +2
DEX +0
CON +2
INT -4
WIS+1
CHA -2
Skills. Perception +3
Senses. passive Perception 13
Languages.-
Keen Smell. The bear has advantage on Wisom (Perception) checks that rely on smell.
Actions
Multiattack. The bear makes two attacks, one with its bite and one with its claws.
Bite. +4, 5ft. 5 (1d6+2) piercing damage.
Claws. +4, 5 ft. 7 (2d4 +2) Slashing damage.
Medium beast.
AC 13 (natural armor) HP11 (2d8 + 2)
Speed. 40 ft.
STR +1
DEX +2
CON +1
INT -4
WIS+1
CHA -2
Skills. Perception +3. Stealth +4.
Senses. passive Perception 13
Languages.-
Keen Hearing and Smell. The wolf has advantage on Wisom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolfs allies is within 5 feet of the creature and the ally is not incapacitated.
Actions
Bite. +4, 5ft. 7 (2d4+2) piercing damage. If the target is a creature. It must succeed on a DC 11 Strength saving throw or be knocked prone.