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S; Varies; You mold earth you can see within range causing it to twist and buckle to your command

  • casting time excavate and move it along the ground to another unoccupied space within 5 feet.

    • You can carve small simple shapes into dirt or stone
  • range change its color

  • components or similar minor effects.

    • You can turn a 5-foot square of earth or stone into difficult terrain for 1 hour. You can have up to three patches of difficult terrain this way
  • duration if you create additional patches the first created patch returns to normal terrain.; Warden;

Other selecting one of the following effects:
• You can move a 5-foot cube of loose dirt or soil

S; Varies; You control fire you can see within range causing it to bend to your command

  • casting time douse
  • range or spread fire in a 5 foot-cube

  • components so long as there is fuel that can be ignited within the area.

    • You can control the brightness (halving or doubling it)
  • duration color (turning the flames to any color of your choice)

or shape of fire (forming simple shapes or forms) within a 5-foot cube for 10 minutes.; Warden;

Other selecting one of the following effects:
• Once a creature of your choice within range has
resistance to fire damage.

• You can spark

S; Varies; You shape water you can see within range causing it to move and shape at to your command

  • casting time but the water will collapse back to following the flow of gravity at the start of your next turn unless you concentrate on keeping it in place.

    • You can form the water in shapes or cause it to animate. This changes last for 1 minute.

    • You can change the color or opacity of water in a 5-foot cube. This change lasts for 1 hour.

    • You can freeze up to a 5-foot cube of water or thaw up to a 5-foot cube of ice. The water unfreezes or refreezes naturally based on the environmental conditions (usually taking an hour or more to complete melt or freeze unless in extreme conditions).; Warden;
  • range

Other electing one of the following effects:
• You can move or direct the flow of a 5-foot cube of water in direction

harnessing its power in your hand. The damage you take from the triggering effect is cut in half

  • casting time taking 1d8 damage of the triggering type on a failed save or half as much damage on a successful one.

    At Higher Levels: When you cast the spell using a spell slot of 2nd level or higher
  • range the damage increases by 1d8 for each level above first.; Warden;

Other and if the creature that damaged you is within range you hurl the energy back at it.
The creature must make a Dexterity saving throw

S; Concentration

  • casting time the target takes 1d8 cold damage and can make another Strength saving throw. On success
  • range the spell ends on the target.
    If the creature takes more than 5 fire or bludgeoning damage from a single damage roll while restrained

  • components the ice breaks and the target is freed
  • duration ending the spell for the target.

    At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher

the damage increases by 1d8 for each slot level above 1st.; Warden;

Other up to 1 minute; You attempt to encase a Medium or smaller creature you can see within ice. The creature must make a Strength saving throw or become restrained by ice for the duration. At the end of each of its turns

0; Manipulate Earth; Transmutation cantrip; 1 action; 30 feet; V 0; Manipulate Earth; Transmutation cantrip; 1 action; 30 feet; V
0; Manipulate Fire; Transmutation cantrip; 1 action; 30 feet; V 0; Manipulate Fire; Transmutation cantrip; 1 action; 30 feet; V
0; Manipulate Water; Transmutation cantrip; 1 action; 30 feet; V 0; Manipulate Water; Transmutation cantrip; 1 action; 30 feet; V
1; Aldricor's Elemental Rebuke; 1st level Transmutation; 1 reaction; 60 feet; S; Instantaneous; You manipulate some of the incoming elemental energy 1; Aldricor's Elemental Rebuke; 1st level Transmutation; 1 reaction; 60 feet; S; Instantaneous; You manipulate some of the incoming elemental energy
1; Entomb; 1st level Transmutation; 1 action; 60 feet; V 1; Entomb; 1st level Transmutation; 1 action; 60 feet; V