Initiative +3
Vulnerable to Fire
Spell-Like Abilities (CL 5th, concentration +6)
-Constant: detect evil, detect good
-At Will: dancing lights, daze (DC 11)
-1/Day: color spray (DC 12)
Short Sword: Melee Attack, +3 to hit, reach 0 ft., one target, Hit: 1d2-2/19-20 slashing damage plus numbing cold
Shortbow: Ranged Attack, +8 to hit, range 60 ft./ 300 ft., one target, Hit: 1d2-2 piercing plus numbing cold
Numbing Cold (DC 11): Any creature hit by a winter-touched creature’s attacks (natural or weapon) must succeed at a Fortitude save or be staggered for 1 round. The save DC is Constitution-based.