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White Dragon Wyrmling

White Dragon Wyrmling Medium dragon, chaotic evil 2 450 xp

  • Armor class 16 (Natural Armor)
  • Hit points 32 (5d8 + 10)
  • Speed 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
  • STR 14 (+2)
  • DEX 10 (0)
  • CON 14 (+2)
  • INT 5 (-3)
  • WIS 10 (0)
  • CHA 11 (0)

Save Throws: DEX +2, CON +4, WIS +2, CHA +2

Skills: Perception +4, Stealth +2

Damage Immunities: Cold

Senses: Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages: Draconic

Challenge: 2 (450 xp)

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.

Cold Breath (Recharge 5–6). The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.