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Nightmare

Nightmare Humanoid, Chaotic Evil 8 3,000 xp

  • Armor class 15 (mage armor)
  • Hit points 180 (40d8)
  • Speed 30 feet
  • STR 10 (0)
  • DEX 14 (+2)
  • CON 12 (+1)
  • INT 17 (+3)
  • WIS 11 (0)
  • CHA 16 (+3)

Save Throws: Int +6 Wis +3

Skills: Religion +6 Insight +3 deception +6

Damage Resistances: Psychic

Senses: Passive perception 13

Languages: Common, Quori, abyssal

Challenge: 8 (3,000 xp)

dc 15
Cantrips (at will): chill touch, lightning lure, guidance.
1st level (2 slots): shield, thunderwave
2nd level (3 slots): Mind spike, prayer of healing, shatter
3rd level (2 slots): Nightmare Touch(vampire touch), counterspell
4th level (2 slots): blight, banishment
5th level (1 slots): synaptic static, hold monster
6th level (1 slot): Arcane Gate


You can call upon the Dreamscape to wrap your weapons in Psychic energy as a bonus action. Increasing your weapons by (2d6) Psychic damage. Lasts 2 rounds equal,You may use this feature 3 times

Actions

Hand axe +3 1d6+3 slashing 5 ft range