dc 15
Cantrips (at will): chill touch, lightning lure, guidance.
1st level (2 slots): shield, thunderwave
2nd level (3 slots): Mind spike, prayer of healing, shatter
3rd level (2 slots): Nightmare Touch(vampire touch), counterspell
4th level (2 slots): blight, banishment
5th level (1 slots): synaptic static, hold monster
6th level (1 slot): Arcane Gate
You can call upon the Dreamscape to wrap your weapons in Psychic energy as a bonus action. Increasing your weapons by (2d6) Psychic damage. Lasts 2 rounds equal,You may use this feature 3 times
Hand axe +3 1d6+3 slashing 5 ft range