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Mysterious Cultist

Mysterious Cultist Humanoid, Lawful Evil 0 xp

  • Armor class 12
  • Hit points 14
  • Speed 30
  • STR 9 (-1)
  • DEX 8 (-1)
  • CON 11 (0)
  • INT 10 (0)
  • WIS 12 (+1)
  • CHA 13 (+1)

Skills: +4 Religion, +2 deception

Senses: passive perception 11

Languages: Common

Challenge: (0 xp)

A cultist worshiping some strange unknown being. Their movements seem slow and fast at the same time. A creature must make a perception check when targeting the cultist (DC 12), or suffer (-2) to their attack roll.


Multiattack: The fanatic makes two Melee Attacks.

Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting: The fanatic is a 4th-level spellcaster. Its spell casting ability is Wisdom (spell save DC 12, +3 to hit with spell attacks).

Sacred Flame: 1 action, 60ft, V/S
1d8 radiant, DC 11

Command: 1 action, 60ft, V/S, DC 12, one word command

Inflict Wounds: 1 action, touch, V/S 3d10 necrotic