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Vitraz

Vitraz Medium, Chaotic Good 0 xp

  • Armor class 18 (natural armor)
  • Hit points 110
  • Speed 20ft., fly 80ft.
  • STR 19 (+4)
  • DEX 18 (+4)
  • CON 10 (0)
  • INT 12 (+1)
  • WIS 14 (+2)
  • CHA 19 (+4)

Save Throws: Dex +6, Con +9, Wis +4, Cha +8

Skills: Arcana +6, History +6, Perception +8, Stealth +6

Damage Immunities: Cold

Senses: Blindsight 30 Ft., Darkvision 120 Ft., passive Perception 18

Languages: Common, Draconic

Challenge: (0 xp)

Actions

Multiattack. The wyvern makes two attacks: one with its bite and one with its tail. While flying, it can use its claws in place of one other attack.

Bite. Melee Weapon Attack: +7 (+4) to hit, reach 10ft., one creature. Hit: 2d6+6 (1d8+4) piercing damage.

Claws. Melee Weapon Attack: +7 (+4) to hit, reach 5 ft., one target. Hit: 2d8+6 (2d6+4) slashing damage.

Tail. Melee Weapon Attack: +7 (+4) to hit, reach 15ft., one target. Hit: 2d8+6 (2d6+4) bludgeoning damage.

Breath Weapon (Recharge 5-6)
Cold Breath. The wyvern exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 (12) Constitution saving throw, taking 10d8 (5d8) cold damage on a failed save, or half as much damage on a successful one.