Death Burst. When the eelfolk dies, it explodes in a burst
of pent-up electricity. Each creature within 10 feet of it
must make a DC 12 Dexterity saving throw, taking 7 (2d6)
lightning damage on a failed save, or half as much on a
Hold Breath. The eelfolk can hold its breath for 1 hour.
Lunge. If the eelfolk moves at least 20 feet straight
toward a target and then hits it with a long knife attack on
the same turn, the target takes an extra 7 (2d6) piercing
Long Knife. Melee Weapon Attack: +3 to hit, reach 5 ft.,
one target. Hit: 4 (1d6 + 1) slashing damage.