Keen Hearing and Smell. The wolf has advantage on Perception checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Helpful. Scruffles can Help an ally within 30ft as a bonus action.
Cunning Action. Scruffles can Dash, Disengage, or Hide action as a bonus action.
Evasion. When Scruffles is subjected to an effect that allows it to make a DEX Save to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it failed.
Bite. Natrual Weapon, +6 to hit.
Hit. 1 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 14 STR Save or be knocked prone.
Melee attacks vs Prone creatures have advantage.
Wild Magic. Scruffles has been touched by Wild Magic, and now checks for Wild Magic surges on Natural 1's, Critical Hits, and Spellcasting. They gain advantage on saving throws vs spells.