Zombie Medium Humanoid, neutral evil
1/4 50 xp
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Armor class
8 (natural armor)
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Hit points
9 (3d8+9)
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Speed
20ft,
- STR 13 (+1)
- DEX 6 (-2)
- CON 16 (+3)
- INT 3 (-4)
- WIS 6 (-2)
- CHA 5 (-3)
Save Throws: Wis +0,,
Skills:,
Damage Immunities: poison
Condition Immunities: poisoned
Senses: darkvision 60ft, PP 8,
Languages: Understands language from life, no speak,
Challenge: 1/4 (50 xp)
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless