step 0 - You can create own CSV lines!
step 1 - download the example.csv
step 2 - fill your own .csv file with spells based on example.csv
step 3 - select the file, choose a cover
step 4 -
Knight; Spirit; Lawful Neutral; 18; Plate Armor; 52; 8d8 + 16; 30 ft; 16; 11; 14; 11; 11; 15; CON +4 WIS +2; ; ; ; ; Passive Perception 10; Common; 3; 700; ; Multiattack. The knight makes two melee attacks.
Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft.
0 xp
Armor class
one target. Hit: 10 (2d6 + 3) slashing damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit (range 100/400 ft.)
Hit points
one target. Hit: 5 (1d10) piercing damage.
Leadership (Recharges after a Short or Long Rest). For 1 minute (the knight can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand the knight. A creature can benefit from only one Leadership die at a time. This effect ends if the knight is incapacitated.; ; Brave. The knight has advantage on saving throws against being frightened.
Parry. The knight adds 2 to its AC against one melee attack that would hit it. To do so)
Speed
the knight must see the attacker and be wielding a melee weapon.