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Guidance

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 minute Divination cantrip

Mending

  • casting time1 minute
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous Transmutation cantrip

Thaumaturgy

  • casting time1 action
  • range30 feet

  • componentsV
  • durationUp to 1 minute

You manifest a minor wonder

a sign of supernatural power Transmutation cantrip

Toll the Dead

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Instantaneous

a sign of supernatural power Necromancy cantrip

Animal Friendship

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

24 hours 1st level Enchantment

Bane

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 1st level Enchantment

Bless

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Concentration 1st level Enchantment

Ceremony (ritual)

  • casting time1 hour
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous 1st level Abjuration

Command

  • casting time1 action
  • range60 feet

  • componentsV
  • duration1 round

You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. The spell has no effect if the target is undead

if it doesn't understand your language 1st level Enchantment

0 0
0 0
0 0
0 0
1 1
1 1
1 1
1 1
1 1

Create or Destroy Water

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

Instantaneous 1st level Transmutation

Cure Wounds

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

Instantaneous 1st level Evocation

Detect Evil and Good

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 1st level Divination

Detect Magic (ritual)

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 10 minutes 1st level Divination

Detect Poison and Disease

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 1st level Divination

Disguise Self

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

1 hour

You make yourself 1st level Illusion

Guiding Bolt

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

1 round

You make yourself 1st level Evocation

Healing Word

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • durationInstantaneous

A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher

You make yourself 1st level Evocation

Inflict Wounds

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

You make yourself 1st level Necromancy

1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1
1 1

Protection from Evil and Good

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 1st level Abjuration

Purify Food and Drink (ritual)

  • casting time1 action
  • range10 feet

  • componentsV
  • duration S

Instantaneous

Concentration 1st level Transmutation

Sanctuary

  • casting time1 bonus action
  • range30 feet

  • componentsV
  • duration S

M

1 minute 1st level Abjuration

Shield of Faith

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 1st level Abjuration

Faerie Fire

  • casting time1 action
  • range60 feet

  • componentsV
  • durationConcentration

up to 1 minute

Concentration 1st level Evocation

Sleep

  • casting time1 action
  • range90 feet

  • componentsV
  • duration S

M

1 minute 1st level Enchantment

Aid

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

8 hours 2nd level Abjuration

Augury (ritual)

  • casting time1 minute
  • rangeSelf

  • componentsV
  • duration S

M

Instantaneous 2nd level Divination

Blindness/Deafness

  • casting time1 action
  • range30 feet

  • componentsV
  • duration1 minute

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails

Instantaneous 2nd level Necromancy

1 1
1 1
1 1
1 1
1 1
1 1
2 2
2 2
2 2

Calm Emotions

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 2nd level Enchantment

Continual Flame

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Until dispelled 2nd level Evocation

Enhance Ability

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Transmutation

Find Traps

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Concentration 2nd level Divination

Gentle Repose (ritual)

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

10 days 2nd level Necromancy

Hold Person

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

M

Concentration 2nd level Enchantment

Lesser Restoration

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

Concentration 2nd level Abjuration

Locate Object

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

Concentration 2nd level Divination

Prayer of Healing

  • casting time10 minutes
  • range30 feet

  • componentsV
  • durationInstantaneous

Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher

Concentration 2nd level Evocation

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2

Protection from Poison

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

1 hour

You touch a creature. If it is poisoned 2nd level Abjuration

Silence (ritual)

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Concentration

up to 10 minutes 2nd level Illusion

Spiritual Weapon

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • duration S

1 minute

You create a floating 2nd level Evocation

Warding Bond

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

1 hour 2nd level Abjuration

Zone of Truth

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

10 minutes

1 hour 2nd level Enchantment

Moonbeam

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

M

Concentration 2nd level Evocation

See Invisibility

  • casting time1 action
  • rangeSelf

  • componentsV
  • duration S

M

1 hour 2nd level Divination

Invisibility

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Concentration 2nd level Illusion

Animate Dead

  • casting time1 minute
  • range10 feet

  • componentsV
  • duration S

M

Instantaneous 3rd level Necromancy

2 2
2 2
2 2
2 2
2 2
2 2
2 2
2 2
3 3

Beacon of Hope

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

Concentration

up to 1 minute 3rd level Abjuration

Bestow Curse

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 minute 3rd level Necromancy

Clairvoyance

  • casting time10 minutes
  • range1 mile

  • componentsV
  • duration S

M

Concentration 3rd level Divination

Create Food and Water

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

Instantaneous

Concentration 3rd level Conjuration

Daylight

  • casting time1 action
  • range60 feet

  • componentsV
  • duration S

1 hour

Concentration 3rd level Evocation

Dispel Magic

  • casting time1 action
  • range120 feet

  • componentsV
  • duration S

Instantaneous

Choose any creature 3rd level Abjuration

Feign Death (ritual)

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

1 hour 3rd level Necromancy

Glyph of Warding

  • casting time1 hour
  • rangeTouch

  • componentsV
  • duration S

M

Until dispelled or triggered 3rd level Abjuration

Life Transference

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

Instantaneous

Until dispelled or triggered 3rd level Necromancy

3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3

Magic Circle

  • casting time1 minute
  • range10 feet

  • componentsV
  • duration S

M

1 hour 3rd level Abjuration

Mass Healing Word

  • casting time1 bonus action
  • range60 feet

  • componentsV
  • durationInstantaneous

As you call out words of restoration

1 hour 3rd level Evocation

Meld into Stone (ritual)

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

8 hours

1 hour 3rd level Transmutation

Protection from Energy

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Concentration

up to 1 hour 3rd level Abjuration

Remove Curse

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

Instantaneous

At your touch 3rd level Abjuration

Revivify

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration S

M

Instantaneous 3rd level Necromancy

Sending

  • casting time1 action
  • rangeUnlimited

  • componentsV
  • duration S

M

1 round 3rd level Evocation

Speak with Dead

  • casting time1 action
  • range10 feet

  • componentsV
  • duration S

M

10 minutes 3rd level Necromancy

Spirit Guardians

  • casting time1 action
  • rangeSelf (15-foot-radius)

  • componentsV
  • duration S

M

Concentration 3rd level Conjuration

3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3
3 3

Spirit Shroud

  • casting time1 bonus action
  • rangeSelf

  • componentsV
  • duration S

Concentration

up to 1 minute 3rd-level necromancy

Tongues

  • casting time1 action
  • rangeTouch

  • componentsV
  • duration M

1 hour

up to 1 minute 3rd level Divination

Water Walk (ritual)

  • casting time1 action
  • range30 feet

  • componentsV
  • duration S

M

1 hour 3rd level Transmutation

Aura of Vitality

  • casting time1 action
  • rangeSelf (30-foot radius)

  • componentsV
  • durationConcentration

up to 1 minute

1 hour 3rd level Evocation

Leomund's Tiny Hut (Ritual)

  • casting time1 minute
  • rangeSelf (10-foot-radius hemisphere)

  • componentsV
  • duration S

M

8 hours 3rd level Evocation

3 3
3 3
3 3
3 3
3 3