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Magical Inspiration

  • casting time free action
  • range 60

  • components
  • duration 10 minutes

If a creature has a Bardic Inspiration die from you and casts a spell that restores hit points or deals damage, the creature can roll that die and choose a target affected by the spell.

Add the number rolled as a bonus to the hit points regained or the damage dealt.

The Bardic Inspiration die is then lost.

From Bonito Feature

Bardic Inspiration

  • casting time Bonus Action
  • range 60

  • components
  • duration 10 minutes

You can inspire others through stirring words or music. To do so, you use a bonus action on your turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Bardic Inspiration die

Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Bardic Inspiration die is rolled, it is lost. A creature can have only one Bardic Inspiration die at a time.

O O O O / Long Rest

Bard Feature

Commanding Speech

  • casting time Action
  • range 60ft (10ft, 5ft+)

  • components
  • duration 1 round

Blessed or cursed with this vocal prowess, you can make those around you with weak minds be at your beck and call. You can utilize the Command spell without using a spell slot for 3 times per long rest.

Your power grows as you use spell slots to strengthen your ability. With the use of a first-level slot, you can affect anyone who can hear and understand your language within a 10-ft range. This range will increase by 5 feet with every level higher than 1.

O O O / Long Rest

Bard Feature

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