Spear tower; Large Construct; Unaligned; 14; Unarmored; 170; 20d10+60; 0 ft.; 18; 13; 16; 0; 8; 8; Dex +3, STR +6; ; ; Poison, Psychic; Charmed, Frightened, Prone, Blinded, Poisoned; Blindsense 60 ft.; ; 5; ; ; Multiattack. The Spear tower makes three attacks, choosing any combination of Pike, Hammer and Crossbow.
Pike. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: (1d10+4) Piercing damage.
Hammer. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d4+4) Bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed 5 feet away and knocked prone.
Crossbow. Ranged Weapon Attack: +3 to hit, reach 100/400 ft., one target. Hit: (1d10+1) Piercing damage.
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