Wolf;Medium beast, Loot Value 5, Loot Value 5;unaligned;13;Natural;11;2d8+2;40 ft.;12;15;12;3;12;6;;Stealth + 4, Perception + 3, ;;;;Psv Per 13, Bluff DC 9, Carry 180lbs.; -;CR 1/4;50;;Bite. Melee Weapon: +4 to hit, reach 5 ft.,
Hit. 7 (1d4+2) piercing damage. If the target is a creature, it must succeed on a DC 11 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 10;unaligned;13;Natural;17;3d8+3;40 ft.;12;15;12;3;12;6;;Stealth + 4, Perception + 3, ;;;;Psv Per 13, Bluff DC 9, Carry 180lbs.; -;CR 1/2;100;;Bite. Melee Weapon: +4 to hit, reach 5 ft.,
Hit. 10 (1d4+2) piercing damage. If the target is a creature, it must succeed on a DC 11 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 20;unaligned;14;Natural;33;5d8+10;40 ft.;12;17;14;3;12;6;;Stealth + 5, Perception + 3, ;;;;Psv Per 13, Bluff DC 9, Carry 180lbs.; -;CR 1;200;;2x Bite Multiattack.
Bite. Melee Weapon: +5 to hit, reach 5 ft.,
Hit. 11 (2d4+3) piercing damage. If the target is a creature, it must succeed on a DC 11 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 30;unaligned;15;Natural;46;7d8+14;40 ft.;12;17;14;3;12;6;;Stealth + 6, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 2;450;;2x Bite Multiattack.
Bite. Melee Weapon: +6 to hit, reach 5 ft.,
Hit. 14 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 50;unaligned;16;Natural;68;9d8+27;40 ft.;12;19;16;3;12;6;;Stealth + 7, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 3;700;;2x Bite Multiattack.
Bite. Melee Weapon: +7 to hit, reach 5 ft.,
Hit. 11 (2d6+4) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 75;unaligned;16;Natural;83;11d8+33;40 ft.;12;19;16;3;12;6;;Stealth + 7, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 4;1100;;2x Bite Multiattack.
Bite. Melee Weapon: +7 to hit, reach 5 ft.,
Hit. 15 (2d6+4) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 150;unaligned;17;Natural;90;12d8+36;40 ft.;12;21;16;3;12;6;;Stealth + 8, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 5;1800;;2x Bite Multiattack.
Bite. Melee Weapon: +8 to hit, reach 5 ft.,
Hit. 19 (2d6+5) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 200;unaligned;17;Natural;119;14d8+56;40 ft.;12;21;18;3;12;6;;Stealth + 8, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 6;2300;;3x Bite Multiattack.
Bite. Melee Weapon: +8 to hit, reach 5 ft.,
Hit. 12 (3d6+5) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 300;unaligned;17;Natural;128;15d8+60;40 ft.;12;21;18;3;12;6;;Stealth + 8, Perception + 4, ;;;;Psv Per 14, Bluff DC 9, Carry 180lbs.; -;CR 7;2900;;3x Bite Multiattack.
Bite. Melee Weapon: +8 to hit, reach 5 ft.,
Hit. 16 (3d6+5) piercing damage. If the target is a creature, it must succeed on a DC 12 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 400;unaligned;19;Natural;136;16d8+64;40 ft.;12;23;18;3;12;6;;Stealth + 10, Perception + 5, ;;;;Psv Per 15, Bluff DC 9, Carry 180lbs.; -;CR 8;3900;;3x Bite Multiattack.
Bite. Melee Weapon: +10 to hit, reach 5 ft.,
Hit. 15 (3d8+6) piercing damage. If the target is a creature, it must succeed on a DC 13 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 500;unaligned;19;Natural;171;18d8+90;40 ft.;12;23;20;3;12;6;;Stealth + 10, Perception + 5, ;;;;Psv Per 15, Bluff DC 9, Carry 180lbs.; -;CR 9;5000;;3x Bite Multiattack.
Bite. Melee Weapon: +10 to hit, reach 5 ft.,
Hit. 15 (3d8+6) piercing damage. If the target is a creature, it must succeed on a DC 13 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 750;unaligned;19;Natural;181;19d8+95;40 ft.;12;23;20;3;12;6;;Stealth + 10, Perception + 5, ;;;;Psv Per 15, Bluff DC 9, Carry 180lbs.; -;CR 10;5900;;3x Bite Multiattack.
Bite. Melee Weapon: +10 to hit, reach 5 ft.,
Hit. 20 (3d8+6) piercing damage. If the target is a creature, it must succeed on a DC 13 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 1,000;unaligned;20;Natural;190;20d8+100;40 ft.;12;24;20;3;12;6;;Stealth + 11, Perception + 5, ;;;;Psv Per 15, Bluff DC 9, Carry 180lbs.; -;CR 11;7200;;3x Bite Multiattack.
Bite. Melee Weapon: +11 to hit, reach 5 ft.,
Hit. 21 (3d8+7) piercing damage. If the target is a creature, it must succeed on a DC 13 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 1,250;unaligned;21;Natural;200;21d8+105;40 ft.;17;24;20;3;17;6;;Stealth + 12, Perception + 8, ;;;;Psv Per 18, Bluff DC 11, Carry 255lbs.; -;CR 12;8400;;4x Bite Multiattack.
Bite. Melee Weapon: +12 to hit, reach 5 ft.,
Hit. 18 (4d10+7) piercing damage. If the target is a creature, it must succeed on a DC 16 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 1,500;unaligned;21;Natural;228;24d8+120;40 ft.;18;24;20;3;18;6;;Stealth + 12, Perception + 9, ;;;;Psv Per 19, Bluff DC 12, Carry 270lbs.; -;CR 13;10000;;4x Bite Multiattack.
Bite. Melee Weapon: +12 to hit, reach 5 ft.,
Hit. 18 (4d10+7) piercing damage. If the target is a creature, it must succeed on a DC 17 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 1,750;unaligned;21;Natural;238;25d8+125;40 ft.;18;24;20;3;18;6;;Stealth + 12, Perception + 9, ;;;;Psv Per 19, Bluff DC 12, Carry 270lbs.; -;CR 14;11500;;4x Bite Multiattack.
Bite. Melee Weapon: +12 to hit, reach 5 ft.,
Hit. 18 (4d10+7) piercing damage. If the target is a creature, it must succeed on a DC 17 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 2,000;unaligned;21;Natural;247;26d8+130;40 ft.;18;24;20;3;18;6;;Stealth + 12, Perception + 9, ;;;;Psv Per 19, Bluff DC 12, Carry 270lbs.; -;CR 15;13000;;3x Bite Multiattack.
Bite. Melee Weapon: +12 to hit, reach 5 ft.,
Hit. 29 (3d10+7) piercing damage. If the target is a creature, it must succeed on a DC 17 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 2,500;unaligned;22;Natural;284;27d8+162;40 ft.;18;24;22;3;18;6;;Stealth + 13, Perception + 10, ;;;;Psv Per 20, Bluff DC 12, Carry 270lbs.; -;CR 16;15000;;3x Bite Multiattack.
Bite. Melee Weapon: +13 to hit, reach 5 ft.,
Hit. 27 (3d12+7) piercing damage. If the target is a creature, it must succeed on a DC 18 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 3,000;unaligned;23;Natural;294;28d8+168;40 ft.;20;26;22;3;20;6;;Stealth + 14, Perception + 11, ;;;;Psv Per 21, Bluff DC 13, Carry 300lbs.; -;CR 17;18000;;3x Bite Multiattack.
Bite. Melee Weapon: +14 to hit, reach 5 ft.,
Hit. 28 (3d12+8) piercing damage. If the target is a creature, it must succeed on a DC 19 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 3,500;unaligned;22;Natural;305;29d8+174;40 ft.;20;24;22;3;20;6;;Stealth + 13, Perception + 11, ;;;;Psv Per 21, Bluff DC 13, Carry 300lbs.; -;CR 18;20000;;3x Bite Multiattack.
Bite. Melee Weapon: +13 to hit, reach 5 ft.,
Hit. 33 (3d12+7) piercing damage. If the target is a creature, it must succeed on a DC 19 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Wolf;Medium beast, Loot Value 5, Loot Value 4,000;unaligned;22;Natural;315;30d8+180;40 ft.;20;24;22;3;20;6;;Stealth + 13, Perception + 11, ;;;;Psv Per 21, Bluff DC 13, Carry 300lbs.; -;CR 19;22000;;4x Bite Multiattack.
Bite. Melee Weapon: +13 to hit, reach 5 ft.,
Hit. 27 (4d12+7) piercing damage. If the target is a creature, it must succeed on a DC 19 STR Save or be knocked prone.; ;Abilities:
Keen Hearing and Smell. The wolf has advantage on Wis (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.