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Channel Divinity: Sacred Weapon

  • casting time1 action
  • rangeSelf

  • componentsV, S, M
  • duration1 minute

As an action you can imbue a weapon with positive energy. For 1 minute, the weapon is considered magical, you add +4 to attack rolls, it emits bright light for 20 ft. and dim light for 20 ft beyond that. You can end the effect as part of any other action, if you are no longer holding the weapon, or if you fall unconscious.

Paladin Action

Channel Divinity: Turn the Unholy

  • casting time1 action
  • range30 feet

  • componentsV, S, M
  • duration1 minute

As an action, you can censure fiends and undead. Each fiend or undead that can see or hear you within 30 ft. must make a WIS saving throw (DC 14). On failure, it is turned for 1 minute or until it takes damage.

Paladin Action

Divine Sense

  • casting time1 action
  • range60 feet

  • componentsV, S, M
  • durationUntil end of next turn

As an action, you can detect good and evil. Until the end of your next turn, you can sense anything affected by the hallow spell or know the location of any celestial, fiend, undead within 60 ft. that is not behind total cover. You can use this feature 5 times per long rest.

Paladin Action

Lay on Hands (Pool)

  • casting time1 action
  • rangeTouch

  • componentsV, S, M
  • durationInstantaneous

You have a pool of healing power that can restore 20 HP per long rest. As an action, you can touch a creature to restore any number of HP remaining in the pool, or 5 HP to either cure a disease or neutralize a poison affecting the creature.

Paladin Action

Divine Smite

  • casting timeSpecial
  • rangeSelf

  • componentsV
  • duration1 round

Immediate

Paladin Action

Slasher: Critical Hit

  • casting timeSpecial
  • rangeSelf

  • componentsV
  • durationImmediate

When you score a critical hit that deals slashing damage to a creature, you grievously wound it. Until the start of your next turn, the target has disadvantage on all attack rolls.,,

Paladin Action

Slasher: Reduce Speed

  • casting timeSpecial
  • rangeTouch

  • componentsV
  • durationUntil next turn

Once per turn when you hit a creature with an attack that deals slashing damage, you can reduce the speed of the target by 10 ft., until the start of your next turn.,,

Paladin Action

Detect Evil and Good

  • casting time1 action
  • rangeSelf

  • componentsV,,
  • duration

Paladin 1st level Divination

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