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Divine Smite

  • casting timeInstantaneous
  • rangeSelf

  • components
  • durationOne attack

When you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage.

The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8.

The damage increases by 1d8 if the target is an undead or a fiend.

Paladin Feature

Aura of Protection

  • casting time
  • range10 feet

  • components
  • durationAlways active

Whenever you or a friendly creature within 10 feet of you must make a saving throw, the creature gains a bonus to the saving throw equal to your Charisma modifier (with a minimum bonus of +1).

You must be conscious to grant this bonus.

Paladin Feature

Nature's Wrath

  • casting timeAction
  • range60 feet

  • components 30 foot circle
  • duration

1 minute

Paladin Feature

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